- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- namespace LuxURPEssentials
- {
- public class DecalManager : MonoBehaviour
- {
- public bool Gizmos = true;
- public static bool DrawDecalGizmos = true;
- void OnValidate() {
- DrawDecalGizmos = Gizmos;
- }
- }
- }
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