LayerAtributes.cs 239 B

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using UnityEngine;
  5. namespace Lux_SRP_GrassDisplacement {
  6. [AttributeUsage(AttributeTargets.Field)]
  7. public class LayerAttribute : PropertyAttribute { }
  8. }