Sfoglia il codice sorgente

1.修改灯光强度
2.角色皮肤材质3s感下调

wubang 2 anni fa
parent
commit
c75be9c67c

+ 1 - 2
Lux URP Essentials/Shaders/Human/Lux URP Hair.shader

@@ -118,8 +118,7 @@ Shader "Lux URP/Human/Hair"
             "RenderPipeline" = "UniversalPipeline"
             "RenderType" = "TransparentCutout"
             "Queue" = "AlphaTest"
-        }
-        LOD 100
+        }        
 
         Pass
         {

+ 1 - 1
Materials/body.mat

@@ -287,7 +287,7 @@ Material:
     - _SubScatterShift: 0
     - _Surface: 0
     - _TranslucencyPower: 0
-    - _TranslucencyStrength: 0.1
+    - _TranslucencyStrength: 0.05
     - _Tweaker: 0
     - _VertexNormal: 1
     - _WorkflowMode: 1

+ 1 - 1
Materials/head.mat

@@ -306,7 +306,7 @@ Material:
     - _SubScatterShift: 0
     - _Surface: 0
     - _TranslucencyPower: 0
-    - _TranslucencyStrength: 0.1
+    - _TranslucencyStrength: 0.05
     - _Tweaker: 0
     - _VertexNormal: 1
     - _WorkflowMode: 1

+ 6 - 6
Prefabs/CustomRoleScenePrefab.prefab

@@ -120,13 +120,13 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 3889858138388768578}
-  m_LocalRotation: {x: 0.016692424, y: 0.9230003, z: 0.3823192, w: -0.040299077}
+  m_LocalRotation: {x: -0.38268343, y: 0, z: 0, w: 0.92387956}
   m_LocalPosition: {x: 0, y: 3, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_Children: []
   m_Father: {fileID: 9059362039298218027}
   m_RootOrder: 1
-  m_LocalEulerAnglesHint: {x: -45, y: 185, z: 0}
+  m_LocalEulerAnglesHint: {x: -45, y: 0, z: 0}
 --- !u!108 &6230772847365668338
 Light:
   m_ObjectHideFlags: 0
@@ -138,8 +138,8 @@ Light:
   serializedVersion: 10
   m_Type: 1
   m_Shape: 0
-  m_Color: {r: 1, g: 1, b: 1, a: 1}
-  m_Intensity: 0.5
+  m_Color: {r: 1, g: 0.9777188, b: 0.9386792, a: 1}
+  m_Intensity: 0.3
   m_Range: 10
   m_SpotAngle: 30
   m_InnerSpotAngle: 21.80208
@@ -231,8 +231,8 @@ Light:
   serializedVersion: 10
   m_Type: 1
   m_Shape: 0
-  m_Color: {r: 1, g: 1, b: 1, a: 1}
-  m_Intensity: 1.3
+  m_Color: {r: 1, g: 0.9777188, b: 0.9386792, a: 1}
+  m_Intensity: 1.2
   m_Range: 10
   m_SpotAngle: 30
   m_InnerSpotAngle: 21.80208

+ 2 - 2
Profiles/Volume_role.asset

@@ -16,11 +16,11 @@ MonoBehaviour:
   m_AdvancedMode: 0
   threshold:
     m_OverrideState: 1
-    m_Value: 0.9
+    m_Value: 1
     min: 0
   intensity:
     m_OverrideState: 1
-    m_Value: 1
+    m_Value: 0.8
     min: 0
   scatter:
     m_OverrideState: 0