Teddy.fbx.meta 18 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516
  1. fileFormatVersion: 2
  2. guid: b7e10e6faa72e074888c402c5a76cf81
  3. ModelImporter:
  4. serializedVersion: 22
  5. fileIDToRecycleName:
  6. 100000: //RootNode
  7. 100002: Eye_Left
  8. 100004: Eye_Right
  9. 100006: Teddy_Body
  10. 100008: Bip001 R Toe01
  11. 100010: Bip001 L Hand
  12. 100012: Bip001 HeadNub
  13. 100014: Bip001 Head
  14. 100016: Bip001 Neck
  15. 100018: Bip001 Spine3
  16. 100020: Bip001 Spine2
  17. 100022: Bip001 Spine1
  18. 100024: Bip001 Spine
  19. 100026: Bip001 Pelvis
  20. 100028: Bip001
  21. 100030: Bip001 R Toe0Nub
  22. 100032: Bip001 L Toe0Nub
  23. 100034: Bip001 R Finger0Nub
  24. 100036: Bip001 R Finger0
  25. 100038: Bip001 R Forearm
  26. 100040: Bip001 R UpperArm
  27. 100042: Bip001 R Clavicle
  28. 100044: Bip001 L Finger0Nub
  29. 100046: Bip001 L Finger0
  30. 100048: Bip001 L Forearm
  31. 100050: Bip001 L UpperArm
  32. 100052: Bip001 L Clavicle
  33. 100054: Bip001 Footsteps
  34. 100056: Bip001 R Toe0
  35. 100058: Bip001 R Foot
  36. 100060: Bip001 R Calf
  37. 100062: Bip001 R Thigh
  38. 100064: Bip001 R Hand
  39. 100066: Bip001 L Toe02
  40. 100068: Bip001 L Toe01
  41. 100070: Bip001 L Toe0
  42. 100072: Bip001 L Foot
  43. 100074: Bip001 L Calf
  44. 100076: Bip001 L Thigh
  45. 100078: Bip001 R Toe02
  46. 400000: //RootNode
  47. 400002: Eye_Left
  48. 400004: Eye_Right
  49. 400006: Teddy_Body
  50. 400008: Bip001 R Toe01
  51. 400010: Bip001 L Hand
  52. 400012: Bip001 HeadNub
  53. 400014: Bip001 Head
  54. 400016: Bip001 Neck
  55. 400018: Bip001 Spine3
  56. 400020: Bip001 Spine2
  57. 400022: Bip001 Spine1
  58. 400024: Bip001 Spine
  59. 400026: Bip001 Pelvis
  60. 400028: Bip001
  61. 400030: Bip001 R Toe0Nub
  62. 400032: Bip001 L Toe0Nub
  63. 400034: Bip001 R Finger0Nub
  64. 400036: Bip001 R Finger0
  65. 400038: Bip001 R Forearm
  66. 400040: Bip001 R UpperArm
  67. 400042: Bip001 R Clavicle
  68. 400044: Bip001 L Finger0Nub
  69. 400046: Bip001 L Finger0
  70. 400048: Bip001 L Forearm
  71. 400050: Bip001 L UpperArm
  72. 400052: Bip001 L Clavicle
  73. 400054: Bip001 Footsteps
  74. 400056: Bip001 R Toe0
  75. 400058: Bip001 R Foot
  76. 400060: Bip001 R Calf
  77. 400062: Bip001 R Thigh
  78. 400064: Bip001 R Hand
  79. 400066: Bip001 L Toe02
  80. 400068: Bip001 L Toe01
  81. 400070: Bip001 L Toe0
  82. 400072: Bip001 L Foot
  83. 400074: Bip001 L Calf
  84. 400076: Bip001 L Thigh
  85. 400078: Bip001 R Toe02
  86. 4300000: Teddy_Body
  87. 4300002: Eye_Right
  88. 4300004: Eye_Left
  89. 7400000: Take 001
  90. 9500000: //RootNode
  91. 11100000: //RootNode
  92. 13700000: Eye_Left
  93. 13700002: Eye_Right
  94. 13700004: Teddy_Body
  95. externalObjects:
  96. - first:
  97. type: UnityEngine:Material
  98. assembly: UnityEngine.CoreModule
  99. name: TeddyEye_MAT
  100. second: {fileID: 2100000, guid: 34604f31e7357c640bccb727ace0f411, type: 2}
  101. - first:
  102. type: UnityEngine:Material
  103. assembly: UnityEngine.CoreModule
  104. name: phong1
  105. second: {fileID: 2100000, guid: ac9e81b9fcc2206488e4a6af9aafa8fa, type: 2}
  106. materials:
  107. importMaterials: 1
  108. materialName: 0
  109. materialSearch: 1
  110. materialLocation: 0
  111. animations:
  112. legacyGenerateAnimations: 4
  113. bakeSimulation: 0
  114. resampleCurves: 1
  115. optimizeGameObjects: 0
  116. motionNodeName:
  117. rigImportErrors:
  118. rigImportWarnings:
  119. animationImportErrors:
  120. animationImportWarnings: "\nClip 'Take 001' has import animation warnings that
  121. might lower retargeting quality:\nNote: Activate translation DOF on avatar to
  122. improve retargeting quality.\n\t'Bip001 Spine' is inbetween humanoid transforms
  123. and has rotation animation that will be discarded.\n\t'Bip001 Spine2' is inbetween
  124. humanoid transforms and has rotation animation that will be discarded.\n\t'Bip001
  125. Spine3' is inbetween humanoid transforms and has rotation animation that will
  126. be discarded.\n\t'Bip001 L Thigh' has translation animation that will be discarded.\n\t'Bip001
  127. R Thigh' has translation animation that will be discarded.\n"
  128. animationRetargetingWarnings:
  129. animationDoRetargetingWarnings: 0
  130. importAnimatedCustomProperties: 0
  131. animationCompression: 1
  132. animationRotationError: 0.5
  133. animationPositionError: 0.5
  134. animationScaleError: 0.5
  135. animationWrapMode: 2
  136. extraExposedTransformPaths: []
  137. extraUserProperties: []
  138. clipAnimations: []
  139. isReadable: 1
  140. meshes:
  141. lODScreenPercentages: []
  142. globalScale: 0.03
  143. meshCompression: 0
  144. addColliders: 0
  145. importVisibility: 0
  146. importBlendShapes: 1
  147. importCameras: 0
  148. importLights: 0
  149. swapUVChannels: 0
  150. generateSecondaryUV: 0
  151. useFileUnits: 1
  152. optimizeMeshForGPU: 1
  153. keepQuads: 0
  154. weldVertices: 1
  155. preserveHierarchy: 0
  156. indexFormat: 1
  157. secondaryUVAngleDistortion: 8
  158. secondaryUVAreaDistortion: 15.000001
  159. secondaryUVHardAngle: 88
  160. secondaryUVPackMargin: 4
  161. useFileScale: 0
  162. tangentSpace:
  163. normalSmoothAngle: 60
  164. normalImportMode: 0
  165. tangentImportMode: 4
  166. normalCalculationMode: 0
  167. importAnimation: 0
  168. copyAvatar: 0
  169. humanDescription:
  170. serializedVersion: 2
  171. human:
  172. - boneName: Bip001 Pelvis
  173. humanName: Hips
  174. limit:
  175. min: {x: -40, y: -40, z: -40}
  176. max: {x: 40, y: 40, z: 40}
  177. value: {x: 0.19432807, y: 0, z: 0.097164035}
  178. length: 0.24291016
  179. modified: 1
  180. - boneName: Bip001 L Thigh
  181. humanName: LeftUpperLeg
  182. limit:
  183. min: {x: -60.000004, y: -60.000004, z: -90}
  184. max: {x: 60.000004, y: 60.000004, z: 50}
  185. value: {x: 0.4180238, y: 0, z: 0.2090119}
  186. length: 0.5225299
  187. modified: 1
  188. - boneName: Bip001 R Thigh
  189. humanName: RightUpperLeg
  190. limit:
  191. min: {x: -60.000004, y: -60.000004, z: -90}
  192. max: {x: 60.000004, y: 60.000004, z: 50}
  193. value: {x: 0.4180239, y: 0, z: 0.20901196}
  194. length: 0.52253
  195. modified: 1
  196. - boneName: Bip001 L Calf
  197. humanName: LeftLowerLeg
  198. limit:
  199. min: {x: -90, y: 0, z: -80}
  200. max: {x: 90, y: 0, z: 80}
  201. value: {x: 0.17135553, y: 0, z: 0.085677765}
  202. length: 0.21419449
  203. modified: 1
  204. - boneName: Bip001 R Calf
  205. humanName: RightLowerLeg
  206. limit:
  207. min: {x: -90, y: 0, z: -80}
  208. max: {x: 90, y: 0, z: 80}
  209. value: {x: 0.17135555, y: 0, z: 0.08567777}
  210. length: 0.2141945
  211. modified: 1
  212. - boneName: Bip001 L Foot
  213. humanName: LeftFoot
  214. limit:
  215. min: {x: 0, y: -30.000002, z: -50}
  216. max: {x: 0, y: 30.000002, z: 50}
  217. value: {x: 0.12563403, y: 0, z: 0.062817015}
  218. length: 0.15704261
  219. modified: 1
  220. - boneName: Bip001 R Foot
  221. humanName: RightFoot
  222. limit:
  223. min: {x: 0, y: -30.000002, z: -50}
  224. max: {x: 0, y: 30.000002, z: 50}
  225. value: {x: 0.12563424, y: 0, z: 0.06281712}
  226. length: 0.15704288
  227. modified: 1
  228. - boneName: Bip001 Spine1
  229. humanName: Spine
  230. limit:
  231. min: {x: -40, y: -40, z: -40}
  232. max: {x: 40, y: 40, z: 40}
  233. value: {x: 0.25018528, y: 0, z: 0.12509264}
  234. length: 0.31273174
  235. modified: 1
  236. - boneName: Bip001 Neck
  237. humanName: Chest
  238. limit:
  239. min: {x: -40, y: -40, z: -40}
  240. max: {x: 40, y: 40, z: 40}
  241. value: {x: 0.04811287, y: 0, z: 0.024056435}
  242. length: 0.060141105
  243. modified: 1
  244. - boneName: Bip001 Head
  245. humanName: Head
  246. limit:
  247. min: {x: -40, y: -40, z: -40}
  248. max: {x: 40, y: 40, z: 40}
  249. value: {x: 0.024056435, y: 0, z: 0.012028217}
  250. length: 0.030070553
  251. modified: 1
  252. - boneName: Bip001 L Clavicle
  253. humanName: LeftShoulder
  254. limit:
  255. min: {x: 0, y: -15.000001, z: -15.000001}
  256. max: {x: 0, y: 15.000001, z: 30.000002}
  257. value: {x: 0.30165866, y: 0, z: 0.15082933}
  258. length: 0.37707347
  259. modified: 1
  260. - boneName: Bip001 R Clavicle
  261. humanName: RightShoulder
  262. limit:
  263. min: {x: 0, y: -15.000001, z: -15.000001}
  264. max: {x: 0, y: 15.000001, z: 30.000002}
  265. value: {x: 0.3016586, y: 0, z: 0.1508293}
  266. length: 0.3770734
  267. modified: 1
  268. - boneName: Bip001 L UpperArm
  269. humanName: LeftUpperArm
  270. limit:
  271. min: {x: -90, y: -100, z: -40}
  272. max: {x: 90, y: 100, z: 100}
  273. value: {x: 0.22713837, y: 0, z: 0.113569185}
  274. length: 0.28392303
  275. modified: 1
  276. - boneName: Bip001 R UpperArm
  277. humanName: RightUpperArm
  278. limit:
  279. min: {x: -90, y: -100, z: -40}
  280. max: {x: 90, y: 100, z: 100}
  281. value: {x: 0.22713858, y: 0, z: 0.11356929}
  282. length: 0.2839233
  283. modified: 1
  284. - boneName: Bip001 L Forearm
  285. humanName: LeftLowerArm
  286. limit:
  287. min: {x: -90, y: 0, z: -80}
  288. max: {x: 90, y: 0, z: 80}
  289. value: {x: 0.19245064, y: 0, z: 0.09622532}
  290. length: 0.24056338
  291. modified: 1
  292. - boneName: Bip001 R Forearm
  293. humanName: RightLowerArm
  294. limit:
  295. min: {x: -90, y: 0, z: -80}
  296. max: {x: 90, y: 0, z: 80}
  297. value: {x: 0.19245058, y: 0, z: 0.09622529}
  298. length: 0.2405633
  299. modified: 1
  300. - boneName: Bip001 L Hand
  301. humanName: LeftHand
  302. limit:
  303. min: {x: 0, y: -40, z: -80}
  304. max: {x: 0, y: 40, z: 80}
  305. value: {x: 0.09622532, y: 0, z: 0.04811266}
  306. length: 0.12028169
  307. modified: 1
  308. - boneName: Bip001 R Hand
  309. humanName: RightHand
  310. limit:
  311. min: {x: 0, y: -40, z: -80}
  312. max: {x: 0, y: 40, z: 80}
  313. value: {x: 0.09622529, y: 0, z: 0.048112646}
  314. length: 0.12028165
  315. modified: 1
  316. skeleton:
  317. - name: Teddy
  318. parentName:
  319. position: {x: 0, y: 0, z: 0}
  320. rotation: {x: 0, y: 0, z: 0, w: 0.99999994}
  321. scale: {x: 1, y: 1, z: 1}
  322. - name: Bip001
  323. parentName:
  324. position: {x: 0, y: 0.89008677, z: 0}
  325. rotation: {x: -0.49999997, y: 0.49999997, z: 0.49999997, w: 0.49999997}
  326. scale: {x: 0.99999994, y: 0.99999994, z: 1}
  327. - name: Bip001 Pelvis
  328. parentName:
  329. position: {x: 0.00000010813859, y: 0, z: 0}
  330. rotation: {x: -0.49999928, y: 0.50000066, z: 0.49999934, w: 0.5000006}
  331. scale: {x: 1, y: 1, z: 1}
  332. - name: Bip001 Spine
  333. parentName:
  334. position: {x: -0.13866603, y: -0.00008296184, z: 1.12914914e-10}
  335. rotation: {x: 0.00000205636, y: 0.000000029802239, z: 0.000000029802282, w: -0.99999994}
  336. scale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
  337. - name: Bip001 L Thigh
  338. parentName:
  339. position: {x: 0.13866612, y: 0.000082376806, z: 0.23720899}
  340. rotation: {x: -0.04997911, y: 0.9987502, z: 0.0000018483765, w: -0.000000025308983}
  341. scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
  342. - name: Bip001 L Calf
  343. parentName:
  344. position: {x: -0.52252996, y: 0.00000013258679, z: 0.000000022076554}
  345. rotation: {x: 0.00000051269654, y: 0.000000014063326, z: 0.09983338, w: 0.9950041}
  346. scale: {x: 1.0000002, y: 1, z: 1.0000002}
  347. - name: Bip001 L Foot
  348. parentName:
  349. position: {x: -0.21419443, y: 0.00000004772141, z: 0.000000020070523}
  350. rotation: {x: -0.0000000140817935, y: -0.000000101341506, z: -0.04997922, w: 0.9987502}
  351. scale: {x: 1.0000002, y: 1.0000001, z: 0.9999999}
  352. - name: Bip001 L Toe0
  353. parentName:
  354. position: {x: -0.16002218, y: 0.2059415, z: 0}
  355. rotation: {x: -0.000000015454308, y: 0.000000015454308, z: -0.70710677, w: 0.70710677}
  356. scale: {x: 0.99999994, y: 1, z: 0.99999994}
  357. - name: Bip001 L Toe01
  358. parentName:
  359. position: {x: -0.012028112, y: -5.5879353e-11, z: 0}
  360. rotation: {x: 1.6970272e-30, y: -9.553414e-16, z: 1.7763568e-15, w: 0.99999994}
  361. scale: {x: 0.99999994, y: 1, z: 0.99999994}
  362. - name: Bip001 L Toe02
  363. parentName:
  364. position: {x: -0.01202817, y: 5.5879353e-11, z: 0}
  365. rotation: {x: 1.6970272e-30, y: -9.553414e-16, z: 1.7763568e-15, w: 0.99999994}
  366. scale: {x: 0.99999994, y: 1, z: 0.99999994}
  367. - name: Bip001 L Toe0Nub
  368. parentName:
  369. position: {x: -0.01202817, y: -5.5879353e-11, z: 0}
  370. rotation: {x: -9.553414e-16, y: -1.7555248e-30, z: 0.99999994, w: -1.837589e-15}
  371. scale: {x: -0.99999994, y: -1, z: -0.99999994}
  372. - name: Bip001 R Thigh
  373. parentName:
  374. position: {x: 0.13866578, y: 0.000083667364, z: -0.23720908}
  375. rotation: {x: -0.04997923, y: 0.9987502, z: 0.0000019079812, w: 0.000000034295734}
  376. scale: {x: 1, y: 1, z: 1.0000002}
  377. - name: Bip001 R Calf
  378. parentName:
  379. position: {x: -0.5225301, y: 0.000000037500815, z: 0.00000006047221}
  380. rotation: {x: 0.00000057520566, y: 0.000000070614405, z: 0.099833496, w: 0.9950041}
  381. scale: {x: 0.99999994, y: 1.0000002, z: 1.0000001}
  382. - name: Bip001 R Foot
  383. parentName:
  384. position: {x: -0.21419457, y: 0.000000046764406, z: -0.00000009771302}
  385. rotation: {x: -0.000000014081813, y: -0.00000010134153, z: -0.04997919, w: 0.9987502}
  386. scale: {x: 1.0000001, y: 0.9999999, z: 1.0000001}
  387. - name: Bip001 R Toe0
  388. parentName:
  389. position: {x: -0.16002218, y: 0.20594148, z: 0}
  390. rotation: {x: -0.000000015454308, y: 0.000000015454308, z: -0.70710677, w: 0.70710677}
  391. scale: {x: 0.99999994, y: 1, z: 0.99999994}
  392. - name: Bip001 R Toe01
  393. parentName:
  394. position: {x: -0.012028141, y: -2.2351741e-10, z: 0}
  395. rotation: {x: 1.6970272e-30, y: -9.553414e-16, z: 1.7763568e-15, w: 0.99999994}
  396. scale: {x: 0.99999994, y: 1, z: 0.99999994}
  397. - name: Bip001 R Toe02
  398. parentName:
  399. position: {x: -0.01202817, y: 2.2351741e-10, z: 0}
  400. rotation: {x: 1.6970272e-30, y: -9.553414e-16, z: 1.7763568e-15, w: 0.99999994}
  401. scale: {x: 0.99999994, y: 1, z: 0.99999994}
  402. - name: Bip001 R Toe0Nub
  403. parentName:
  404. position: {x: -0.01202817, y: 0, z: 0}
  405. rotation: {x: 1.6970272e-30, y: -9.553414e-16, z: 1.7763568e-15, w: 0.99999994}
  406. scale: {x: 0.99999994, y: 1, z: 0.99999994}
  407. - name: Bip001 Spine1
  408. parentName:
  409. position: {x: -0.10424411, y: -0.0000000016150328, z: 0.000000006211625}
  410. rotation: {x: 0, y: 0, z: 0, w: 0.99999994}
  411. scale: {x: 1.0000001, y: 1, z: 0.99999994}
  412. - name: Bip001 Spine2
  413. parentName:
  414. position: {x: -0.104243994, y: -0.0000000016732333, z: 0.000000006213437}
  415. rotation: {x: 0, y: 0, z: 0, w: 0.99999994}
  416. scale: {x: 0.99999994, y: 1.0000001, z: 1.0000001}
  417. - name: Bip001 Spine3
  418. parentName:
  419. position: {x: -0.104243994, y: -0.0000000016732331, z: 0.000000006213437}
  420. rotation: {x: 0, y: 0, z: 0, w: 0.99999994}
  421. scale: {x: 1.0000001, y: 1, z: 0.99999994}
  422. - name: Bip001 Neck
  423. parentName:
  424. position: {x: -0.10424376, y: 0.000035110428, z: 0.000000006310384}
  425. rotation: {x: 0, y: 0, z: 0, w: 0.99999994}
  426. scale: {x: 1, y: 0.9999998, z: 1.0000001}
  427. - name: Bip001 Head
  428. parentName:
  429. position: {x: -0.06014108, y: 0.000048036793, z: 0.000000018619303}
  430. rotation: {x: 0, y: 0, z: 0, w: 0.99999994}
  431. scale: {x: 1.0000001, y: 1.0000002, z: 1.0000001}
  432. - name: Bip001 HeadNub
  433. parentName:
  434. position: {x: -0.53054947, y: -2.1827872e-13, z: 4.553649e-20}
  435. rotation: {x: -4.1174653e-20, y: -3.3881316e-21, z: -1.39505e-40, w: 0.99999994}
  436. scale: {x: 1, y: 0.99999994, z: 0.99999994}
  437. - name: Bip001 L Clavicle
  438. parentName:
  439. position: {x: -0.0000005926979, y: 0.00004781155, z: 0.028065694}
  440. rotation: {x: -0.7071067, y: -0.0000010079085, z: 0.70710677, w: 0.0000009308461}
  441. scale: {x: 1.0000002, y: 1.0000002, z: 1.0000002}
  442. - name: Bip001 L UpperArm
  443. parentName:
  444. position: {x: -0.3770735, y: 0.000000016324798, z: -0.00000014168522}
  445. rotation: {x: 0.04994834, y: -0.035097815, z: -0.0017563011, w: 0.9981333}
  446. scale: {x: 0.9999997, y: 0.99999994, z: 1.0000001}
  447. - name: Bip001 L Forearm
  448. parentName:
  449. position: {x: -0.2839232, y: 0.00000003201048, z: 0.0000002879831}
  450. rotation: {x: -0.002252639, y: 0.022451324, z: 0.036260635, w: 0.9990876}
  451. scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002}
  452. - name: Bip001 L Hand
  453. parentName:
  454. position: {x: -0.24056344, y: 0.000000057880914, z: -0.00000013604689}
  455. rotation: {x: 0.70682514, y: 0.000000023142883, z: 0.000000018810974, w: -0.7073882}
  456. scale: {x: 1, y: 0.99999976, z: 0.99999976}
  457. - name: Bip001 L Finger0
  458. parentName:
  459. position: {x: -0.10023451, y: 0, z: -0.000000028610229}
  460. rotation: {x: -0.00039815897, y: 9.3132235e-10, z: 3.708144e-13, w: 0.9999999}
  461. scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
  462. - name: Bip001 L Finger0Nub
  463. parentName:
  464. position: {x: -0.025058612, y: 0, z: 0}
  465. rotation: {x: -9.3132246e-10, y: 0.0000000032596288, z: -0.00000001490116, w: 0.99999994}
  466. scale: {x: 1, y: 1, z: 1}
  467. - name: Bip001 R Clavicle
  468. parentName:
  469. position: {x: -0.00000059604645, y: 0.00004796546, z: -0.028065693}
  470. rotation: {x: 0.70710677, y: -0.0000009308463, z: 0.70710677, w: -0.0000010079086}
  471. scale: {x: 0.9999998, y: 1, z: 1.0000001}
  472. - name: Bip001 R UpperArm
  473. parentName:
  474. position: {x: -0.37707347, y: 0.000000034519346, z: -0.000000118961374}
  475. rotation: {x: 0.049948324, y: -0.03509696, z: 0.0017562816, w: -0.99813336}
  476. scale: {x: 0.99999976, y: 0.9999998, z: 1.0000001}
  477. - name: Bip001 R Forearm
  478. parentName:
  479. position: {x: -0.2839234, y: 0.0000000135757015, z: 0.00000017776325}
  480. rotation: {x: 0.0022524865, y: -0.022451233, z: 0.036260325, w: 0.9990876}
  481. scale: {x: 1, y: 1.0000002, z: 1.0000001}
  482. - name: Bip001 R Hand
  483. parentName:
  484. position: {x: -0.24056341, y: -0.0000000890806, z: 0.00000038706867}
  485. rotation: {x: -0.70682514, y: -0.00000000865519, z: -0.000000002475044, w: -0.7073882}
  486. scale: {x: 1, y: 0.99999994, z: 0.9999998}
  487. - name: Bip001 R Finger0
  488. parentName:
  489. position: {x: -0.10023459, y: 0, z: 0}
  490. rotation: {x: 0.00039815714, y: 0.0000000027998999, z: 0.000000014900045, w: 0.9999999}
  491. scale: {x: 1.0000001, y: 1.0000001, z: 0.99999994}
  492. - name: Bip001 R Finger0Nub
  493. parentName:
  494. position: {x: -0.02505867, y: 0, z: 0}
  495. rotation: {x: -0.0000000065192567, y: -0.0000000018626449, z: 0.99999994, w: 0.0000000149011585}
  496. scale: {x: -1.0000001, y: -1, z: -1}
  497. armTwist: 0.5
  498. foreArmTwist: 0.5
  499. upperLegTwist: 0.5
  500. legTwist: 0.5
  501. armStretch: 0.05
  502. legStretch: 0.05
  503. feetSpacing: 0
  504. rootMotionBoneName:
  505. rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
  506. hasTranslationDoF: 0
  507. hasExtraRoot: 0
  508. skeletonHasParents: 0
  509. lastHumanDescriptionAvatarSource: {instanceID: 0}
  510. animationType: 3
  511. humanoidOversampling: 1
  512. additionalBone: 0
  513. userData:
  514. assetBundleName:
  515. assetBundleVariant: