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- using UnityEngine;
- using UnityEditor;
- [CanEditMultipleObjects, CustomEditor(typeof(MegaWarpBind))]
- public class MegaWarpBindEditor : MegaModifierEditor
- {
- public override string GetHelpString() { return "Warp Bind Modifier by Chris West"; }
- public GameObject SourceWarpObj; // TODO: or point at mod on the warp
- GameObject current;
- public float decay = 0.0f;
- public override bool Inspector()
- {
- MegaWarpBind mod = (MegaWarpBind)target;
- #if !UNITY_5 && !UNITY_2017 && !UNITY_2018 && !UNITY_2019 && !UNITY_2020
- EditorGUIUtility.LookLikeControls();
- #endif
-
- GameObject go = (GameObject)EditorGUILayout.ObjectField("Warp Object", mod.SourceWarpObj, typeof(GameObject), true);
- //if ( go != mod.SourceWarpObj )
- {
- mod.SetTarget(go);
- }
- mod.decay = EditorGUILayout.FloatField("Decay", mod.decay);
- return false;
- }
- }
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