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- // Magica Cloth.
- // Copyright (c) MagicaSoft, 2020-2022.
- // https://magicasoft.jp
- using UnityEngine;
- namespace MagicaCloth
- {
- public class AutoMove : MonoBehaviour
- {
- [SerializeField]
- private Vector3 direction = Vector3.up;
- [SerializeField]
- private float length = 0.5f;
- [SerializeField]
- [Range(0.1f, 10.0f)]
- private float interval = 2.0f;
- private Vector3 startPosition;
- private float time = 0;
- void Start()
- {
- startPosition = transform.localPosition;
- }
- void Update()
- {
- time += Time.deltaTime;
- float ang = (time % interval) / interval * Mathf.PI * 2.0f;
- //Vector3 offset = direction * Mathf.Sin(ang) * length;
- Vector3 offset = Vector3.Scale(direction, new Vector3(Mathf.Sin(ang), Mathf.Sin(ang), Mathf.Cos(ang))) * length;
- transform.localPosition = startPosition + offset;
- }
- public void OnMoveButton()
- {
- enabled = !enabled;
- }
- }
- }
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