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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class PROTOCOLS
- {
- public static string URL = "https://metaverseapi.xwxgame.com/";
- public static string Login = "user/login";
- public static string Config = "config/table";
- public static string worldAreaBlock = "world/worldAreaBlock";//进入大世界
- public static string worldSceneData = "world/worldSceneData";//进入室内
- public static string game = "game/start";
- public static string end = "game/play";
- public static string Sign = "sign/sign";
- public static string SignAhead = "sign/ahead";
- public static string entertreasure = "treasure/enter";
- public static string opentreasure = "treasure/open";
- public static string upgrade = "attr/upgrade";
- public static string Buy = "theme/buy";
- public static string Equip = "theme/equip";
- public static string share = "fission/share";
- public static string vd = "fission/vd";
- public static string revival = "game/revival";
- public static string fission = "theme/fission";
- public static string themefission = "theme/fission";
- public static string treasure = "treasure/click";
- public static string Lottery = "lottery/lottery";
- public static string skillup = "skill/upgrade";
- public static string kunbuy = "kun/buy";
- public static string kunmove = "kun/move";
- public static string kunequip = "kun/equip";
- public static string kundiscard = "kun/discard";
- public static string dmaward = "dmission/getrewards";
- public static string cqgaward = "fission/cqg";
- public static string sall = "mall/buy";
- public static string getdata = "client/get";
- public static string savedata = "client/set";
- }
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