MagicaAvatarGizmoDrawer.cs 983 B

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  1. // Magica Cloth.
  2. // Copyright (c) MagicaSoft, 2020-2022.
  3. // https://magicasoft.jp
  4. using UnityEditor;
  5. namespace MagicaCloth
  6. {
  7. /// <summary>
  8. /// MagicaAvatarのギズモ表示
  9. /// </summary>
  10. public class MagicaAvatarGizmoDrawer
  11. {
  12. [DrawGizmo(GizmoType.Selected | GizmoType.NonSelected | GizmoType.Active)]
  13. static void DrawGizmo(MagicaAvatar scr, GizmoType gizmoType)
  14. {
  15. //bool selected = (gizmoType & GizmoType.Selected) != 0 || (ClothMonitorMenu.Monitor != null && ClothMonitorMenu.Monitor.UI.AlwaysClothShow);
  16. //if (scr.VerifyData() != Define.Error.None)
  17. //{
  18. // DrawRootLine(scr);
  19. // return;
  20. //}
  21. //if (ClothMonitorMenu.Monitor == null)
  22. // return;
  23. //if (selected == false)
  24. // return;
  25. }
  26. //=========================================================================================
  27. }
  28. }