Events.cs 1019 B

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  1. // Magica Cloth.
  2. // Copyright (c) MagicaSoft, 2020-2022.
  3. // https://magicasoft.jp
  4. namespace MagicaCloth
  5. {
  6. /// <summary>
  7. /// アバターパーツ接続イベント
  8. /// Avatar parts attach event.
  9. /// </summary>
  10. [System.Serializable]
  11. public class AvatarPartsAttachEvent : UnityEngine.Events.UnityEvent<MagicaAvatar, MagicaAvatarParts>
  12. {
  13. }
  14. /// <summary>
  15. /// アバターパーツ分離イベント
  16. /// Avatar parts detach event.
  17. /// </summary>
  18. [System.Serializable]
  19. public class AvatarPartsDetachEvent : UnityEngine.Events.UnityEvent<MagicaAvatar>
  20. {
  21. }
  22. /// <summary>
  23. /// マネージャ計算前イベント
  24. /// </summary>
  25. [System.Serializable]
  26. public class PhysicsManagerPreUpdateEvent : UnityEngine.Events.UnityEvent
  27. {
  28. }
  29. /// <summary>
  30. /// マネージャ計算後イベント
  31. /// </summary>
  32. [System.Serializable]
  33. public class PhysicsManagerPostUpdateEvent : UnityEngine.Events.UnityEvent
  34. {
  35. }
  36. }