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- //------------------------------------------------------------
- // Game Framework
- // Copyright © 2013-2021 Jiang Yin. All rights reserved.
- // Homepage: https://gameframework.cn/
- // Feedback: mailto:ellan@gameframework.cn
- //------------------------------------------------------------
- namespace MetaClient
- {
- public static partial class Constant
- {
- /// <summary>
- /// 资源优先级。
- /// </summary>
- public static class AssetPriority
- {
- public const int ConfigAsset = 100;
- public const int DataTableAsset = 100;
- public const int DictionaryAsset = 100;
- public const int FontAsset = 50;
- public const int MusicAsset = 20;
- public const int SceneAsset = 0;
- public const int SoundAsset = 30;
- public const int UIFormAsset = 50;
- public const int UISoundAsset = 30;
- public const int MyAircraftAsset = 90;
- public const int AircraftAsset = 80;
- public const int ThrusterAsset = 30;
- public const int WeaponAsset = 30;
- public const int ArmorAsset = 30;
- public const int BulletAsset = 80;
- public const int AsteroiAsset = 80;
- public const int EffectAsset = 80;
- }
- }
- }
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