ProcedureUpdateVersion.cs 2.6 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071
  1. //------------------------------------------------------------
  2. // Game Framework
  3. // Copyright © 2013-2021 Jiang Yin. All rights reserved.
  4. // Homepage: https://gameframework.cn/
  5. // Feedback: mailto:ellan@gameframework.cn
  6. //------------------------------------------------------------
  7. using GameFramework.Resource;
  8. using UnityGameFramework.Runtime;
  9. using ProcedureOwner = GameFramework.Fsm.IFsm<GameFramework.Procedure.IProcedureManager>;
  10. namespace MetaClient
  11. {
  12. public class ProcedureUpdateVersion : ProcedureBase
  13. {
  14. private bool m_UpdateVersionComplete = false;
  15. private UpdateVersionListCallbacks m_UpdateVersionListCallbacks = null;
  16. public override bool UseNativeDialog
  17. {
  18. get
  19. {
  20. return true;
  21. }
  22. }
  23. protected override void OnInit(ProcedureOwner procedureOwner)
  24. {
  25. base.OnInit(procedureOwner);
  26. m_UpdateVersionListCallbacks = new UpdateVersionListCallbacks(OnUpdateVersionListSuccess, OnUpdateVersionListFailure);
  27. }
  28. protected override void OnEnter(ProcedureOwner procedureOwner)
  29. {
  30. base.OnEnter(procedureOwner);
  31. m_UpdateVersionComplete = false;
  32. GameEntry.Resource.UpdateVersionList(procedureOwner.GetData<VarInt32>("VersionListLength"), procedureOwner.GetData<VarInt32>("VersionListHashCode"), procedureOwner.GetData<VarInt32>("VersionListCompressedLength"), procedureOwner.GetData<VarInt32>("VersionListCompressedHashCode"), m_UpdateVersionListCallbacks);
  33. procedureOwner.RemoveData("VersionListLength");
  34. procedureOwner.RemoveData("VersionListHashCode");
  35. procedureOwner.RemoveData("VersionListCompressedLength");
  36. procedureOwner.RemoveData("VersionListCompressedHashCode");
  37. }
  38. protected override void OnUpdate(ProcedureOwner procedureOwner, float elapseSeconds, float realElapseSeconds)
  39. {
  40. base.OnUpdate(procedureOwner, elapseSeconds, realElapseSeconds);
  41. if (!m_UpdateVersionComplete)
  42. {
  43. return;
  44. }
  45. ChangeState<ProcedureCheckResources>(procedureOwner);
  46. }
  47. private void OnUpdateVersionListSuccess(string downloadPath, string downloadUri)
  48. {
  49. m_UpdateVersionComplete = true;
  50. Log.Info("Update version list from '{0}' success.", downloadUri);
  51. }
  52. private void OnUpdateVersionListFailure(string downloadUri, string errorMessage)
  53. {
  54. Log.Warning("Update version list from '{0}' failure, error message is '{1}'.", downloadUri, errorMessage);
  55. }
  56. }
  57. }