Viking Shield and Axe.mat 994 B

12345678910111213141516171819202122232425262728293031323334
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_PrefabParentObject: {fileID: 0}
  8. m_PrefabInternal: {fileID: 0}
  9. m_Name: Viking Shield and Axe
  10. m_Shader: {fileID: 6, guid: 0000000000000000f000000000000000, type: 0}
  11. m_ShaderKeywords:
  12. m_LightmapFlags: 5
  13. m_EnableInstancingVariants: 0
  14. m_DoubleSidedGI: 0
  15. m_CustomRenderQueue: -1
  16. stringTagMap: {}
  17. disabledShaderPasses: []
  18. m_SavedProperties:
  19. serializedVersion: 3
  20. m_TexEnvs:
  21. - _MainTex:
  22. m_Texture: {fileID: 2800000, guid: c01ad9ce88c224d5e99b7faf6fff86fa, type: 3}
  23. m_Scale: {x: 1, y: 1}
  24. m_Offset: {x: 0, y: 0}
  25. m_Floats:
  26. - _Shininess: 0.7
  27. m_Colors:
  28. - _Color: {r: 0.6911765, g: 0.6911765, b: 0.6911765, a: 1}
  29. - _Emission: {r: 0.1397059, g: 0.1397059, b: 0.1397059, a: 0}
  30. - _SpecColor: {r: 0.30980393, g: 0.30980393, b: 0.30980393, a: 1}
  31. --- !u!1002 &2100001
  32. EditorExtensionImpl:
  33. serializedVersion: 6