MegaScroll.cs 427 B

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  1. using UnityEngine;
  2. [ExecuteInEditMode]
  3. public class MegaScroll : MonoBehaviour
  4. {
  5. public float pos = 0.0f;
  6. public float gap = 0.5f;
  7. public Vector3 wpos;
  8. MegaBend[] bends;
  9. void Update()
  10. {
  11. if ( bends == null )
  12. {
  13. bends = GetComponents<MegaBend>();
  14. }
  15. bends[1].gizmoPos.x = pos - gap;
  16. bends[0].gizmoPos.x = pos + gap;
  17. Vector3 p = transform.position;
  18. p.x = wpos.x + pos;
  19. transform.position = p;
  20. }
  21. }