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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- namespace MetaClient
- {
- public class UIAMLayaoutGrid : MonoBehaviour
- {
- public int line = 0;
- public int column = 0;
- public float childWidth = 10;
- public float childHeight = 10;
- public List<int> data = new List<int>();
- public List<GameObject> objs = new List<GameObject>();
- public GameObject Item;
- public float parWidth = 0;
- public float parHeight = 0;
- // Start is called before the first frame update
- void Start()
- {
- }
- // Update is called once per frame
- void Update()
- {
- }
- }
- }
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