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- //------------------------------------------------------------
- // Game Framework
- // Copyright © 2013-2021 Jiang Yin. All rights reserved.
- // Homepage: https://gameframework.cn/
- // Feedback: mailto:ellan@gameframework.cn
- //------------------------------------------------------------
- using System.Runtime.InteropServices;
- namespace MetaClient
- {
- [StructLayout(LayoutKind.Auto)]
- public struct ImpactData
- {
- private readonly CampType m_Camp;
- private readonly int m_HP;
- private readonly int m_Attack;
- private readonly int m_Defense;
- public ImpactData(CampType camp, int hp, int attack, int defense)
- {
- m_Camp = camp;
- m_HP = hp;
- m_Attack = attack;
- m_Defense = defense;
- }
- public CampType Camp
- {
- get
- {
- return m_Camp;
- }
- }
- public int HP
- {
- get
- {
- return m_HP;
- }
- }
- public int Attack
- {
- get
- {
- return m_Attack;
- }
- }
- public int Defense
- {
- get
- {
- return m_Defense;
- }
- }
- }
- }
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