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- //------------------------------------------------------------
- // Game Framework
- // Copyright © 2013-2021 Jiang Yin. All rights reserved.
- // Homepage: https://gameframework.cn/
- // Feedback: mailto:ellan@gameframework.cn
- //------------------------------------------------------------
- using GameFramework;
- using UnityEngine;
- using UnityGameFramework.Runtime;
- namespace MetaClient
- {
- public class BuiltinDataComponent : GameFrameworkComponent
- {
- [SerializeField]
- private TextAsset m_BuildInfoTextAsset = null;
- [SerializeField]
- private TextAsset m_DefaultDictionaryTextAsset = null;
- [SerializeField]
- private UpdateResourceForm m_UpdateResourceFormTemplate = null;
- private BuildInfo m_BuildInfo = null;
- public BuildInfo BuildInfo
- {
- get
- {
- return m_BuildInfo;
- }
- }
- public UpdateResourceForm UpdateResourceFormTemplate
- {
- get
- {
- return m_UpdateResourceFormTemplate;
- }
- }
- public void InitBuildInfo()
- {
- if (m_BuildInfoTextAsset == null || string.IsNullOrEmpty(m_BuildInfoTextAsset.text))
- {
- Log.Info("Build info can not be found or empty.");
- return;
- }
- m_BuildInfo = JsonUtility.FromJson<BuildInfo>(m_BuildInfoTextAsset.text);
- //m_BuildInfo = Utility.Json.ToObject<BuildInfo>(m_BuildInfoTextAsset.text);
- if (m_BuildInfo == null)
- {
- Log.Warning("Parse build info failure.");
- return;
- }
- }
- public void InitDefaultDictionary()
- {
- if (m_DefaultDictionaryTextAsset == null || string.IsNullOrEmpty(m_DefaultDictionaryTextAsset.text))
- {
- Log.Info("Default dictionary can not be found or empty.");
- return;
- }
- if (!GameEntry.Localization.ParseData(m_DefaultDictionaryTextAsset.text))
- {
- Log.Warning("Parse default dictionary failure.");
- return;
- }
- }
- }
- }
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