HPBarItemObject.cs 965 B

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  1. //------------------------------------------------------------
  2. // Game Framework
  3. // Copyright © 2013-2021 Jiang Yin. All rights reserved.
  4. // Homepage: https://gameframework.cn/
  5. // Feedback: mailto:ellan@gameframework.cn
  6. //------------------------------------------------------------
  7. using GameFramework;
  8. using GameFramework.ObjectPool;
  9. using UnityEngine;
  10. namespace MetaClient
  11. {
  12. public class HPBarItemObject : ObjectBase
  13. {
  14. public static HPBarItemObject Create(object target)
  15. {
  16. HPBarItemObject hpBarItemObject = ReferencePool.Acquire<HPBarItemObject>();
  17. hpBarItemObject.Initialize(target);
  18. return hpBarItemObject;
  19. }
  20. protected override void Release(bool isShutdown)
  21. {
  22. HPBarItem hpBarItem = (HPBarItem)Target;
  23. if (hpBarItem == null)
  24. {
  25. return;
  26. }
  27. Object.Destroy(hpBarItem.gameObject);
  28. }
  29. }
  30. }