DataTableGeneratorMenu.cs 1.3 KB

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  1. //------------------------------------------------------------
  2. // Game Framework
  3. // Copyright © 2013-2021 Jiang Yin. All rights reserved.
  4. // Homepage: https://gameframework.cn/
  5. // Feedback: mailto:ellan@gameframework.cn
  6. //------------------------------------------------------------
  7. using GameFramework;
  8. using UnityEditor;
  9. using UnityEngine;
  10. namespace MetaClient.Editor.DataTableTools
  11. {
  12. public sealed class DataTableGeneratorMenu
  13. {
  14. [MenuItem("Star Force/Generate DataTables")]
  15. private static void GenerateDataTables()
  16. {
  17. foreach (string dataTableName in ProcedurePreload.DataTableNames)
  18. {
  19. DataTableProcessor dataTableProcessor = DataTableGenerator.CreateDataTableProcessor(dataTableName);
  20. if (!DataTableGenerator.CheckRawData(dataTableProcessor, dataTableName))
  21. {
  22. Debug.LogError(Utility.Text.Format("Check raw data failure. DataTableName='{0}'", dataTableName));
  23. break;
  24. }
  25. DataTableGenerator.GenerateDataFile(dataTableProcessor, dataTableName);
  26. DataTableGenerator.GenerateCodeFile(dataTableProcessor, dataTableName);
  27. }
  28. AssetDatabase.Refresh();
  29. }
  30. }
  31. }