1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071 |
- //------------------------------------------------------------
- // Game Framework
- // Copyright © 2013-2021 Jiang Yin. All rights reserved.
- // Homepage: https://gameframework.cn/
- // Feedback: mailto:ellan@gameframework.cn
- //------------------------------------------------------------
- namespace UnityGameFramework.Editor.ResourceTools
- {
- public sealed partial class ResourceBuilderController
- {
- private sealed class ResourceCode
- {
- private readonly Platform m_Platform;
- private readonly int m_Length;
- private readonly int m_HashCode;
- private readonly int m_CompressedLength;
- private readonly int m_CompressedHashCode;
- public ResourceCode(Platform platform, int length, int hashCode, int compressedLength, int compressedHashCode)
- {
- m_Platform = platform;
- m_Length = length;
- m_HashCode = hashCode;
- m_CompressedLength = compressedLength;
- m_CompressedHashCode = compressedHashCode;
- }
- public Platform Platform
- {
- get
- {
- return m_Platform;
- }
- }
- public int Length
- {
- get
- {
- return m_Length;
- }
- }
- public int HashCode
- {
- get
- {
- return m_HashCode;
- }
- }
- public int CompressedLength
- {
- get
- {
- return m_CompressedLength;
- }
- }
- public int CompressedHashCode
- {
- get
- {
- return m_CompressedHashCode;
- }
- }
- }
- }
- }
|