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- //------------------------------------------------------------
- // Game Framework
- // Copyright © 2013-2021 Jiang Yin. All rights reserved.
- // Homepage: https://gameframework.cn/
- // Feedback: mailto:ellan@gameframework.cn
- //------------------------------------------------------------
- using System.Runtime.InteropServices;
- namespace UnityGameFramework.Editor.ResourceTools
- {
- public sealed partial class ResourceAnalyzerController
- {
- [StructLayout(LayoutKind.Auto)]
- private struct Stamp
- {
- private readonly string m_HostAssetName;
- private readonly string m_DependencyAssetName;
- public Stamp(string hostAssetName, string dependencyAssetName)
- {
- m_HostAssetName = hostAssetName;
- m_DependencyAssetName = dependencyAssetName;
- }
- public string HostAssetName
- {
- get
- {
- return m_HostAssetName;
- }
- }
- public string DependencyAssetName
- {
- get
- {
- return m_DependencyAssetName;
- }
- }
- }
- }
- }
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