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- //------------------------------------------------------------
- // Game Framework
- // Copyright © 2013-2021 Jiang Yin. All rights reserved.
- // Homepage: https://gameframework.cn/
- // Feedback: mailto:ellan@gameframework.cn
- //------------------------------------------------------------
- using UnityEngine;
- using UnityGameFramework.Runtime;
- namespace MetaClient
- {
- public class HideByBoundary : MonoBehaviour
- {
- private void OnTriggerExit(Collider other)
- {
- GameObject go = other.gameObject;
- Entity entity = go.GetComponent<Entity>();
- if (entity == null)
- {
- Log.Warning("Unknown GameObject '{0}', you must use entity only.", go.name);
- Destroy(go);
- return;
- }
- GameEntry.Entity.HideEntity(entity);
- }
- }
- }
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