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- //------------------------------------------------------------
- // Game Framework
- // Copyright © 2013-2021 Jiang Yin. All rights reserved.
- // Homepage: https://gameframework.cn/
- // Feedback: mailto:ellan@gameframework.cn
- //------------------------------------------------------------
- using System;
- using UnityEngine;
- namespace UnityGameFramework.Runtime
- {
- public sealed partial class EntityComponent : GameFrameworkComponent
- {
- [Serializable]
- private sealed class EntityGroup
- {
- [SerializeField]
- private string m_Name = null;
- [SerializeField]
- private float m_InstanceAutoReleaseInterval = 60f;
- [SerializeField]
- private int m_InstanceCapacity = 16;
- [SerializeField]
- private float m_InstanceExpireTime = 60f;
- [SerializeField]
- private int m_InstancePriority = 0;
- public string Name
- {
- get
- {
- return m_Name;
- }
- }
- public float InstanceAutoReleaseInterval
- {
- get
- {
- return m_InstanceAutoReleaseInterval;
- }
- }
- public int InstanceCapacity
- {
- get
- {
- return m_InstanceCapacity;
- }
- }
- public float InstanceExpireTime
- {
- get
- {
- return m_InstanceExpireTime;
- }
- }
- public int InstancePriority
- {
- get
- {
- return m_InstancePriority;
- }
- }
- }
- }
- }
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