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- //------------------------------------------------------------
- // Game Framework
- // Copyright © 2013-2021 Jiang Yin. All rights reserved.
- // Homepage: https://gameframework.cn/
- // Feedback: mailto:ellan@gameframework.cn
- //------------------------------------------------------------
- using UnityEngine;
- namespace UnityGameFramework.Runtime
- {
- public sealed partial class DebuggerComponent : GameFrameworkComponent
- {
- private sealed class InputLocationInformationWindow : ScrollableDebuggerWindowBase
- {
- protected override void OnDrawScrollableWindow()
- {
- GUILayout.Label("<b>Input Location Information</b>");
- GUILayout.BeginVertical("box");
- {
- GUILayout.BeginHorizontal();
- {
- if (GUILayout.Button("Enable", GUILayout.Height(30f)))
- {
- Input.location.Start();
- }
- if (GUILayout.Button("Disable", GUILayout.Height(30f)))
- {
- Input.location.Stop();
- }
- }
- GUILayout.EndHorizontal();
- DrawItem("Is Enabled By User", Input.location.isEnabledByUser.ToString());
- DrawItem("Status", Input.location.status.ToString());
- if (Input.location.status == LocationServiceStatus.Running)
- {
- DrawItem("Horizontal Accuracy", Input.location.lastData.horizontalAccuracy.ToString());
- DrawItem("Vertical Accuracy", Input.location.lastData.verticalAccuracy.ToString());
- DrawItem("Longitude", Input.location.lastData.longitude.ToString());
- DrawItem("Latitude", Input.location.lastData.latitude.ToString());
- DrawItem("Altitude", Input.location.lastData.altitude.ToString());
- DrawItem("Timestamp", Input.location.lastData.timestamp.ToString());
- }
- }
- GUILayout.EndVertical();
- }
- }
- }
- }
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