using UnityEditor; using UnityEngine; [CanEditMultipleObjects, CustomEditor(typeof(MegaFFD4x4x4Warp))] public class MegaFFD4x4x4WarpEditor : MegaFFDWarpEditor { [MenuItem("GameObject/Create Other/MegaFiers/Warps/FFD 4x4x4")] static void CreateStarShape() { CreateFFDWarp("FFD 4x4x4", typeof(MegaFFD4x4x4Warp)); } public override string GetHelpString() { return "FFD4x4x4 Warp by Chris West"; } }