#if false using UnityEngine; using UnityEditor; [CanEditMultipleObjects, CustomEditor(typeof(MegaWireDeform))] public class MegaWireDeformEditor : MegaModifierEditor { public override string GetHelpString() { return "Wire Deformer by Eli Curtz"; } public override Texture LoadImage() { return (Texture)EditorGUIUtility.LoadRequired("MegaFiers\\bend_help.png"); } public override bool Inspector() { MegaWireDeform mod = (MegaWireDeform)target; EditorGUIUtility.LookLikeControls(); mod.resolution = EditorGUILayout.IntField("Resolution", mod.resolution); mod.falloff = EditorGUILayout.FloatField("FallOff", mod.falloff); mod.source = (MegaShape)EditorGUILayout.ObjectField("Source Spline", mod.source, typeof(MegaShape), true); mod.target = (MegaShape)EditorGUILayout.ObjectField("Target Spline", mod.target, typeof(MegaShape), true); return false; } } #endif