using UnityEngine; using UnityEditor; [CanEditMultipleObjects, CustomEditor(typeof(MegaScale))] public class MegaScaleEditor : MegaModifierEditor { public override string GetHelpString() { return "Scale Modifier by Chris West"; } public override Texture LoadImage() { return (Texture)EditorGUIUtility.LoadRequired("MegaFiers\\skew_help.png"); } public override void OnInspectorGUI() { MegaScale mod = (MegaScale)target; // Basic mod stuff showmodparams = EditorGUILayout.Foldout(showmodparams, "Modifier Common Params"); if ( showmodparams ) { CommonModParamsBasic(mod); } mod.scale = EditorGUILayout.Vector3Field("Scale", mod.scale); if ( GUI.changed ) EditorUtility.SetDirty(target); } #if false public override bool Inspector() { MegaScale mod = (MegaScale)target; #if !UNITY_5 && !UNITY_2017 && !UNITY_2018 && !UNITY_2019 && !UNITY_2020 EditorGUIUtility.LookLikeControls(); #endif mod.scale = EditorGUILayout.Vector3Field("Scale", mod.scale); return false; } #endif }