using UnityEngine; [AddComponentMenu("Modifiers/Scale")] public class MegaScale : MegaModifier { public Vector3 scale = Vector3.one; public override string ModName() { return "Scale"; } public override string GetHelpURL() { return "?page_id=317"; } public override Vector3 Map(int i, Vector3 p) { p.x *= scale.x; p.y *= scale.y; p.z *= scale.z; return p; } }