// Magica Cloth. // Copyright (c) MagicaSoft, 2020-2022. // https://magicasoft.jp using UnityEditor; namespace MagicaCloth { /// /// グローバル方向風 /// [CustomEditor(typeof(MagicaDirectionalWind))] public class MagicaDirectionalWindInspector : Editor { public override void OnInspectorGUI() { //DrawDefaultInspector(); WindComponent scr = target as WindComponent; serializedObject.Update(); Undo.RecordObject(scr, "WindComponent"); EditorInspectorUtility.WindComponentInspector(scr, serializedObject); serializedObject.ApplyModifiedProperties(); } } }