// Magica Cloth. // Copyright (c) MagicaSoft, 2020-2022. // https://magicasoft.jp using UnityEditor; namespace MagicaCloth { /// /// MagicaAvatarのギズモ表示 /// public class MagicaAvatarGizmoDrawer { [DrawGizmo(GizmoType.Selected | GizmoType.NonSelected | GizmoType.Active)] static void DrawGizmo(MagicaAvatar scr, GizmoType gizmoType) { //bool selected = (gizmoType & GizmoType.Selected) != 0 || (ClothMonitorMenu.Monitor != null && ClothMonitorMenu.Monitor.UI.AlwaysClothShow); //if (scr.VerifyData() != Define.Error.None) //{ // DrawRootLine(scr); // return; //} //if (ClothMonitorMenu.Monitor == null) // return; //if (selected == false) // return; } //========================================================================================= } }