//------------------------------------------------------------ // Game Framework // Copyright © 2013-2021 Jiang Yin. All rights reserved. // Homepage: https://gameframework.cn/ // Feedback: mailto:ellan@gameframework.cn //------------------------------------------------------------ using GameFramework; using GameFramework.Network; namespace MetaClient { public abstract class PacketHeaderBase : IPacketHeader, IReference { public abstract PacketType PacketType { get; } public int Id { get; set; } public int PacketLength { get; set; } public bool IsValid { get { return PacketType != PacketType.Undefined && Id > 0 && PacketLength >= 0; } } public void Clear() { Id = 0; PacketLength = 0; } } }