using UnityEngine; [AddComponentMenu("Modifiers/Simple")] public class MegaSimpleMod : MegaModifier { public Vector3 a3; public override string ModName() { return "Simple"; } public override string GetHelpURL() { return "?page_id=317"; } public override Vector3 Map(int i, Vector3 p) { p.x += (-1.0f + (Random.value * 0.5f)) * a3.x; p.y += (-1.0f + (Random.value * 0.5f)) * a3.y; p.z += (-1.0f + (Random.value * 0.5f)) * a3.z; return p; } }