using UnityEditor; using UnityEngine; [CanEditMultipleObjects, CustomEditor(typeof(MegaFFD3x3x3Warp))] public class MegaFFD3x3x3WarpEditor : MegaFFDWarpEditor { [MenuItem("GameObject/Create Other/MegaFiers/Warps/FFD 3x3x3")] static void CreateStarShape() { CreateFFDWarp("FFD 3x3x3", typeof(MegaFFD3x3x3Warp)); } public override string GetHelpString() { return "FFD3x3x3 Warp by Chris West"; } }