using UnityEditor; using UnityEngine; [CanEditMultipleObjects, CustomEditor(typeof(MegaFFD2x2x2Warp))] public class MegaFFD2x2x2WarpEditor : MegaFFDWarpEditor { [MenuItem("GameObject/Create Other/MegaFiers/Warps/FFD 2x2x2")] static void CreateStarShape() { CreateFFDWarp("FFD 2x2x2", typeof(MegaFFD2x2x2Warp)); } public override string GetHelpString() { return "FFD2x2x2 Warp by Chris West"; } }