using UnityEngine; using UnityEngine.UI; namespace MetaClient { public class UpdateResourceForm : MonoBehaviour { [SerializeField] private Text m_DescriptionText = null; [SerializeField] private Slider m_ProgressSlider = null; private void Start() { } private void Update() { } public void SetProgress(float progress, string description) { m_ProgressSlider.value = progress; m_DescriptionText.text = description; } } }