using System.Collections; using System.Collections.Generic; using UnityEngine; namespace MetaClient { public class UIAMLayaoutGrid : MonoBehaviour { public int line = 0; public int column = 0; public float childWidth = 10; public float childHeight = 10; public List data = new List(); public List objs = new List(); public GameObject Item; public float parWidth = 0; public float parHeight = 0; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } } }