//------------------------------------------------------------ // Game Framework // Copyright © 2013-2021 Jiang Yin. All rights reserved. // Homepage: https://gameframework.cn/ // Feedback: mailto:ellan@gameframework.cn //------------------------------------------------------------ using GameFramework; using UnityEditor; using UnityEngine; namespace MetaClient.Editor.DataTableTools { public sealed class DataTableGeneratorMenu { [MenuItem("Star Force/Generate DataTables")] private static void GenerateDataTables() { foreach (string dataTableName in ProcedurePreload.DataTableNames) { DataTableProcessor dataTableProcessor = DataTableGenerator.CreateDataTableProcessor(dataTableName); if (!DataTableGenerator.CheckRawData(dataTableProcessor, dataTableName)) { Debug.LogError(Utility.Text.Format("Check raw data failure. DataTableName='{0}'", dataTableName)); break; } DataTableGenerator.GenerateDataFile(dataTableProcessor, dataTableName); DataTableGenerator.GenerateCodeFile(dataTableProcessor, dataTableName); } AssetDatabase.Refresh(); } } }