//------------------------------------------------------------ // Game Framework // Copyright © 2013-2021 Jiang Yin. All rights reserved. // Homepage: https://gameframework.cn/ // Feedback: mailto:ellan@gameframework.cn //------------------------------------------------------------ namespace MetaClient { public static partial class Constant { /// /// 资源优先级。 /// public static class AssetPriority { public const int ConfigAsset = 100; public const int DataTableAsset = 100; public const int DictionaryAsset = 100; public const int FontAsset = 50; public const int MusicAsset = 20; public const int SceneAsset = 0; public const int SoundAsset = 30; public const int UIFormAsset = 50; public const int UISoundAsset = 30; public const int MyAircraftAsset = 90; public const int AircraftAsset = 80; public const int ThrusterAsset = 30; public const int WeaponAsset = 30; public const int ArmorAsset = 30; public const int BulletAsset = 80; public const int AsteroiAsset = 80; public const int EffectAsset = 80; } } }