using System.Collections; using System.Collections.Generic; using UnityEngine; public class PROTOCOLS { public static string URL = "https://metaverseapi.xwxgame.com/"; public static string Login = "user/login"; public static string Config = "config/table"; public static string worldAreaBlock = "world/worldAreaBlock";//进入大世界 public static string worldSceneData = "world/worldSceneData";//进入室内 public static string game = "game/start"; public static string end = "game/play"; public static string Sign = "sign/sign"; public static string SignAhead = "sign/ahead"; public static string entertreasure = "treasure/enter"; public static string opentreasure = "treasure/open"; public static string upgrade = "attr/upgrade"; public static string Buy = "theme/buy"; public static string Equip = "theme/equip"; public static string share = "fission/share"; public static string vd = "fission/vd"; public static string revival = "game/revival"; public static string fission = "theme/fission"; public static string themefission = "theme/fission"; public static string treasure = "treasure/click"; public static string Lottery = "lottery/lottery"; public static string skillup = "skill/upgrade"; public static string kunbuy = "kun/buy"; public static string kunmove = "kun/move"; public static string kunequip = "kun/equip"; public static string kundiscard = "kun/discard"; public static string dmaward = "dmission/getrewards"; public static string cqgaward = "fission/cqg"; public static string sall = "mall/buy"; public static string getdata = "client/get"; public static string savedata = "client/set"; }