//------------------------------------------------------------ // Game Framework // Copyright © 2013-2021 Jiang Yin. All rights reserved. // Homepage: https://gameframework.cn/ // Feedback: mailto:ellan@gameframework.cn //------------------------------------------------------------ using System.IO; namespace MetaClient.Editor.DataTableTools { public sealed partial class DataTableProcessor { private sealed class DoubleProcessor : GenericDataProcessor { public override bool IsSystem { get { return true; } } public override string LanguageKeyword { get { return "double"; } } public override string[] GetTypeStrings() { return new string[] { "double", "system.double" }; } public override double Parse(string value) { return double.Parse(value); } public override void WriteToStream(DataTableProcessor dataTableProcessor, BinaryWriter binaryWriter, string value) { binaryWriter.Write(Parse(value)); } } } }